hello !

i have a little animation with the cam, change the field of view, for the condition when players die.
The problem is that in animator, entry state play automatically, instead of use the Trigger that i need…
Any idea how to control this animation ?

thz !

I think you can add a dummy animation state as the initial-default-entry-animation, and then make a transition to your actual animation = the transition should have a trigger parameter. Adding some code may help me help you.

thank u so much ! i fix this !