Hi! Here is my animation script—>
function Update () {
if (Input.GetButton(“Jump”))
animation.CrossFade (“Jump”);
else
animation.CrossFade (“Walk”);
}
It works really well, but my problem with it is that it plays as long as you have the jump button pushed down. I would like it so that you just press the button once and the animation plays till it’s done. How would I do that? Do I need an extra line of code? Thanks for reading!
-Rov