Hello everyone,
No news is good news?
Things have been a bit quiet I know, but that is not a reflection of our progress. In fact, the team is very much heads down and making steady headway on a number of fronts. Now, we used to refer to the new system simply as DOTS animation, but it will be so much more than that, especially as we know how important it is that it works with GameObjects and monobehavior. This does mean some extra development, and naturally poses some challenges, but it will also mean that the new system will be able to reach a much wider audience out of the gate. There will be big benefits to coding or using the new system in a familiar fashion, while knowing any specific limitations or extra performance requirements, can likely be addressed with ECS.
Stable Entities 1.0
I mentioned before that the new animation system is being built using Entities. If you have not seen it already, check out this forum post which goes into great detail on this and other related subjects.
It is still experimental, which has meant the animation team has been helping put it through its paces. However, as Entities is the backbone upon which we are developing, we must wait until a stable Entities 1.0 is out and production ready.
Unite 2022
With COVID limiting so many events, it was wonderful to finally get back to a sense of normality last month. Thanks to everyone who participated, and to everyone I managed to interact with - it was a pleasure to get to know you!
At Unite, I heard feedback from many of you on two important subjects.
- Stop shipping half-finished or competing features, especially if there is already something existing.
- As best as Unity can, tell everyone when something is realistically going to be ready (or not) so projects can be planned accordingly.
So when is the new animation system coming?
At least another year.
Sorry I know it is not what you wanted to hear, but given what I have just mentioned, it is the best we can estimate and give you at this time.
Now onto something we have shipped…
Navigation in 2022.2
I thought it might be of interest to some of you to mention AI navigation. The new navigation package is out for 2022.2. You can read more about it here .
Thanks for all the feedback (in all forms) including via the roadmap page - it is much appreciated.
Chinny
Senior Product Manager - Characters and Animation
Links and stuff
Roadmap page 3D characters and animation roadmap | Unity
ECS ECS for Unity
Experimental Entities 1.0 Experimental Entities 1.0 is available - Unity Engine - Unity Discussions
AI Navigation There's a new Navigation package in town! - Unity Engine - Unity Discussions
Unite Unite 2024: Conference for Game Devs & Creators | Unity