Hello everyone,
I’ve been trying (yet again) to animate in Unity.
- I’ve bought the character model, which had no rig, rigged it in blender. In the face, only the jaw moves, so the talking anims are stiff. The model has got a mouth bag but no tongue or teeth. No blend shapes, only bone animation (I’m not that familiar with blender, follow tutorials in YouTube when needed).
- Used premade anims and changed / edit them in Umotion Pro.
- Used the pre recorded Lip Sync audio to test the mouth animation.
- Finally created the eyes anims using Eye Controller.
Please tell me what you think. I’m thinking about writing a small short and make it in Unity.
I’ve tried animation in the past with Unity, but stopped ( too much work, too little time) and I’m trying to restart that passion!
Thanks,
Alimpo