I got a problem with my 2D animations in unity. There is a HUGE delay between different animations
I use sprites, so all the animations are already done.
I made all the transitions between the states, with “has exit time” disabled but there is still a delay (like more or less 10 frames, its not constant). Looks like a bug to me, but i’m not sure…
Hi i had a problem with this issue i fixed it by playing animation trough code, if certain condions are met “variable for animator”.play(“name of animation”), and that is it