Hi,
I’m trying to solve “offset” problem during animation transition. A have a simple state machine: Idle ↔ Walk (there is transition between idle and walk in both directions). Walk is root motion walking animation. I’ve set offset in Animations setting to walk in straight lines. Idle has all motions baked in to the pose.
When the transition from idle → walk occurs, my character will drift at some point during transition. Then when walk state is engaged, the movement begins from offset of the original position and not from the position before transition.
Hope I’m not very cryptic. I’m attaching also screens. In the first, as you can see, I’m before transition. The blue arrow is aligned with axis. Then on second picture, the blue arrow is offsets from axis.
Can I get rid of this “offset” somehow?
Thank You
Trigve