Animation troubles.. always getting a MissingComponentException

I am trying to get my first animations working in Unity and I’m not sure what I’m doing wrong here. I have created a simple model with two simple animations (Actions) in Blender, one for idle one for jumping. It’s a simple sphere that bounces.

These are my steps:

  • Drag .blend file into Unity
  • Set Animation Type to Legacy under rig tab.
  • Configure the settings for each animation in the Animations tab. Apply all my settings.
  • Drag my new game object into my scene
  • Select the new object in my scene
  • Add the component Animation. Set default to my idle animation, include both of my animations in the list of elements. Element0=bounceNormal, Element1=standingStill

I created a script called BallBehavior, these are its contents:

using UnityEngine;
using System.Collections;

public class BallBehavior : MonoBehaviour {

	void Start () {
	}
	
	void Update () {
		if(Input.GetKeyDown("f")) 
			animation.Play ("bounceNormal");
	}

}

I drag this script to the object I put into my scene. Run the game. The ball jumps as expected when I press f… but I get the error:

MissingComponentException: There is no 'Animation' attached to the "Ball" game object, but a script is trying to access it.
You probably need to add a Animation to the game object "Ball". Or your script needs to check if the component is attached before using it.
UnityEngine.Animation.Play (System.String animation) (at C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/Animations.cs:568)
BallBehavior.Update () (at Assets/GameObjects/BallBehavior.cs:14)

I am actually able to get rid of this error by adding an Animation component to the ball’s mesh within the object hierarchy. But that means I have to add the same animation components twice for my object, which doesn’t seem right. My animation works, but playing it from the script gives me problems.

What am I doing wrong here? Any help appreciated.

aaa

Find your animation, to the right of the lock on the inspector are three lines, press it and scroll down to debug, here make sure animation type is = 1.