Does anybody know of a tutorial showing the whole process of animating something in 3ds Max and importing it to Unity 3.x. and adding the appropriate script ?
Thank you.
Does anybody know of a tutorial showing the whole process of animating something in 3ds Max and importing it to Unity 3.x. and adding the appropriate script ?
Thank you.
Look in the Unity Reference and it shows you how to script animations. Also just google what your looking for and it will come up on youtube
Whilst I appreciate your reply, I was really looking for a tutorial that someone could recommend.
I have animated models and animated them in script myself but I need a tutorial that explains the process.
Thank you.
By models do you mean characters or other types of objects?
Hi Sue
I was thinking about animating a character in 3ds Max (preferably with the CAT system) and then controlling it within Unity as a third person character. I can kinda do it but I am always looking for good practice
Thanks
ps I purchased your excellent book, have you finished the final tweeks for Unity 3.4 or is it still ongoing ?
hi shader,
Interesting- I had my Max class do just what you are talking about last semester! Biggest problem is using the 3rd Person Controller script. It is obviously taken from the Lerpz tutorial, but has been cannibalized a bit, so is a bit funky. It is a quick way to get your character in and running and jumping in Unity though.
Re tweaks for Beginning 3D Game Development for Unity, keep an eye on the book’s topic on this forum. The biggest change is to use “internal” instead of “private” for several of the vars- check the posts for a list. I’ve also posted the PostPublishEdits.doc file there and will continue to update it as people spot errors, typos the like.
Sue
Ok, thanks !
shader- check your pm’s
Thanks. I pm’ed you.