Hey Guys,
I sometimes get massive lags in my games and the profiler says its because of Animation.Update.
Unfortunately it don’t says what animation or anything else, do you know where i can find out more about it?
Thanks for help
Hey Guys,
I sometimes get massive lags in my games and the profiler says its because of Animation.Update.
Unfortunately it don’t says what animation or anything else, do you know where i can find out more about it?
Thanks for help
animation.update is not due to one animation its due to all animations that had to be updated that frame.
question is how you got it to be 80% and causing lags, that requires some seriously unrealistic models with plentitude of bones, 3-4 weights on each vertex and too many models that update (or are kept active + have update when offscreen enabled) or the corresponding cloth physics type that goes along here
with normal realtime targeted models it should definitely not happen if you keep the number that are updated at a reasonable level for the target device (you don’t mention platform, so hard to say where the number is as it goes from a handfull on mobiles to one to three dozens on desktop depending on the target hardware)
I have same proble more than 80% animation.update - how to fix this ? On pc in unity game is ok but on android is terrible slow ! I dont understand where and what is that reason for that…