animation window - how to show clip from mecanim?

we have actually like 200 animations on our 2d character, there will be more

we are forced to use mecanim, because legacy animation does not support sprite switching so we can’t use Animation class but we can use Animator

so we use mecanim/animator window like storage only

  1. is there way to put clips to the window non-manual way?
    (when u drag them, they convert themselves to states with the current clip attached - the fastest way so far)

  2. is there any system in sorting those clips?
    (when you drag more clips to the window, they sort by some criteria but we did not figured out what the criteria are)

  3. how can i open (to edit) animation clip used in Mecanim in Animation window?
    (when you want to edit animation in the Animation window, you need to select the gameobject with Animator class attached, then the Animation window gets list of animations in controller and you get nice list of them, but they are sorted same way as in point 2. (no system at all) and they are not structured, you can’t use anything else, then ridiculously long menu which does not even remember the last position … so finding animation is very very painful)

thanks for help!

Can’t you double-click on the animation in Mecanim to get it to appear in the Animation window?

i can’t actually, dblclick on state opens state in inspector, when i click on the animation in the state it it acts like when you singleclick on animation in project window so it opens animation in inspector

and if i could there would be the problem 1. lilbit combined with problem 2. … see image

it’s so uncomfortable to work with mecanim when you need more animations and there is no other solution for us, because we need the 2d sprite animation features

i’d love to be able to find the stat by text at least or drag it to animation window or anything human … i can only click on the gameobject with animator on it and then i have 200 rows long popup menu with no human sorting in it :smile:

edit: the image over … i already started to work on automatic positioning and i hope the sorting works like i think so maybe i’ll have it sorted … anyway opening the animation in the Animation window will be pain (if there is no other way i am not aware of)