I made a character in blender and I put the blender file into unity. The character only goes through the animation once then stops and
Won’t loop. Do I have to export the file as fbx or whatever it’s called or is there a script or button to use?
I am pretty sure the blender model will have the same menu as fbx so → Select model in the assets in project view, than in the inspector go to animations tab, choose your animation and select “Loop Time” options, than apply - it should work. If it fails try export as fbx and do the same steps.