Hi Guys
Im just moving back to Unity from UDK for one particular project i had half started.
Now im looking to animate a vehicle around a predetermined path and im wondering what will be the best way about it. In UDK the answer would be Matinee, but ive seen that mecanim is not as good.
Should i just move the vehicle around a spline and set triggers to speed it up and slow it down? (i could then add shake animations to the vehicle to give it more realism)
I don’t want the vehicle to feel as if its on rails, so animation seems like the better idea.
Just wondering what peoples thoughts would be on this.
Cheers
Mark