AnimationClip creation in runtime.

Hey:
I need create generic AnimationClip in runtime according to user’s custom data. I uesed AnimationClip.SetCurve to achive it. It works in editor. But According to ducument:


So, it means i can’t do it in Building versions like Andriod or ios ? I can’t use legacy animation clip because Animator doesn’t support it.
Appreciate it.

If you want to create animations at runtime, you need to use the legacy animation system. That’s your only option.

Sad…I used Playable to create my animation system…and it can’t support legacy animation clip…this restriction makes my system less flexible.