Hi, i’m new to the forum.
I am developing a third person game, and i using AnimationEvents for play step sounds. It works great.
But my problem is, when i use the Locomotion System the player lost the AnimationEvents, and i using the same animations.
Anyone know the problem?
The Locomotion System uses some custom animation handling which is not compatible with AnimationEvents.
It’s better to use another solution anyway, since the Locomotion System will often blend multiple walk and running animations, and then you’d get the events from all of them at the same time.
The Locomotion System has handling of footstep events included. Look in the Bootcamp project or 3rd Person Shooter project to see how it’s done. 
Rune