Hey everyone, I really don’t like complaining on the forums but this has really annoyed me.
I’ve updated to Unity 5.6 and the majority of animations no longer work. Looping ones seem fine, but all the others either dont work, work incorrectly or only work the first time.
Is this a localised issue to my project or are more people having this issue?
We’re having issues with our animations too. Most of them are caused by animation states not being reset after disabling and re-enabling an object - which seems to be a bug in Unity 5.6. The issue is marked as fixed in 5.6.0 here: Unity Issue Tracker - Animator keeps StateMachine state when disabling GameObject but we’re still experiencing this
I installed Unity 5.6.0 and discovered all our animations to be broken. I uninstalled and reinstalled with 5.6.1, and they were less broken, but still not workable.
Wasn’t until I removed it and installed 5.5.2 (version my team mate was using with no issues) that everything was working again.
Thanks you unity folks for making older versions available for download, but I hope that the issue can be fixed with these newer versions.