Hi.
I have a problem that i just couldn’t figure out. I’ve tried google and these forums for a long time now so i figured i would try asking about it here incase any one knows what is wrong with my project.
So i have created this 3d model in blender with animations also made in blender, i then export it as a FBX file and import it into unity.
Now the part that is working is i can see my model and all its components in the asset tab i can even preview the animation.
But when i drag the model out in the 3d view the animation component doesn’t follow so it has no actual animations which also reflect when i try to play them.
This is prob a simple solution but i can’t figure it out ( im releativly new to unity and blender ) i would be very happy if some one can point out what is wrong here :).