Hi, I’m new to Unity and trying to animate a character on input. I am using the animations from the Raw Mocap Data asset from the store.
I am trying to make my character simply walk forward using the “WalkFWD” animation from Raw Mocap Data, but somehow the character keeps drifting to the right as seen in this example.
At first I thought maybe there is a problem with my rig, but then I saw that the preview of the animation from Raw Mocap Data is actually not straight either, as seen here. As you can see, in both cases, the character keeps drifting to the right.
I tried checking the box “Bake into Pose” from the “Root Transform Rotation” but to no avail. What can i do about this? Should I just change my animation library? It’s the same with a lot of other animation in the library…