Hello I have a very simple Animation that I can not get to work…
The animation is called “Show”. It is a single key frame one time animation. The animation turns the MeshRenderer it is attached to “On”.
When I play the animation nothing happens.
Trying to hack a solution I found that If I make the animation 2 framed : put the mesh in the disabled state in the first frame, and then into the enabled state in the second frame the animation works.
Is there any way to go about this using a single key frame? Using 2 frames causes my animations to glitch (As this is part of a mixed / multi layer solution).