Can anyone tell me why my animations are needed to be marked as legacy? I’m using 2021.2.1, and I’m creating my animations with the animations window… just using a couple keyframes and making the scale change to make a 2d prefab look like it’s rotating. I have looked for a solution all over but can’t find it. This is a super simple example, and my animation works, it just gives me warnings in the console.
I can’t figure out why legacy is required since I’m developing this 100% in a newer editor, or am I missing something?
That is the exact answer I was looking for. It would be nice if the Animator component was marked as “legacy” in the editor to let at least newbies know that. Thanks!