Animations not carrying over scene to scene

So I have my animations working on my 2d infinite runner game, however when the player moves from one scene to the next the animations stop working.

Sure enough when I look at the animation it says "Player : Sprite (Missing!)

However when I re add all the frames for the animation then the scene that was previously working has the same error.

Thought about making another animation controller for each scene but that doesn’t seem right at all… Any help would be appreciated!

Not really enough info to know for sure. Is this a prefab that you use in both scenes or are these separate game objects that are unique to each scene? If it’s not a prefab, that is most likely your issue. Make it a prefab and use that in both scenes. When you make changes to it, be sure to click the apply button and both scenes should then contain the up to date info.