Animations snapping back into idle state..

I recently finished a tutorial

And It’s really nice, but I noticed that the animations will sometimes “snap” back. So I could be in the middle of a pivot and let go of the joystick, or be in the middle of a wide turn and let go, and sometimes (but not all the time) the animation will snap back into an idle state. Is there a way I could fix this. A way to set up a smoother transition into the idle state instead of just jumping back into it?

Figured it out! You have to set the animator damping to something smaller than 1. I did 0.1 and it pretty much fixed any popping back to the idle state! I’m not sure how to do it with C#, I’m using Playmaker.