Animations That Move Too Far

Say I have a sliding animation. My player is running and I trigger the sliding animation but the animation slides the character too far.

I’ve tried to trim the animation and blend the animation to its shortest without making it blend weird.

Increasing the animation play speed doesn’t change anything. It just makes the animation move either quicker or longer as opposed to making the distance slide shorter.

Any recommendations?
EDIT: anymore?

Bake the animation position in the model import animation tab and script the movement instead.