I have a character that can unsheath a sword and run around with it and attack. When not needed he can put it away. Now the movement code works fine without the sword, however when we put a version of the player in with the sword and try to play the animations with a key press they dont want to play right. Also running with or without sword in hand seems to jump a little. So I need to go from Idle without sword, to Idle with sword and then all the animations that would require sword in hand like running, jumping, attacks, etc. How can this be done via a script? We have tried everything, nothing seems to work right...
I would post the code but there is alot of it! Please help!