Animator blend tree - Animation changes before reaching threshold

Hi everyone,
I’m creating an animation that changes sprite when reaching the respective threshold but, for example, when parameter “Direction” reaches 15, blend tree changes to second animation.
¿Is there a way to avoid this behavior and make blend tree wait for defined threshold?
Regards.

You have to uncheck “Automate Thresholds”. Then you can manage the thresholds of each animation.