Is it possible to use blend trees for 2D animations - but always only play 1 animation ?
It works visually (2D frame by frame animations can’t blend obviously only the animation with the highest value will play)- but when for example adding an event to it, let’s say for footstep sounds - events will fire multiple times.
It’s possible to hack it by adding duplicate animations without sound events in-between the 8 directions - but that starts to get quite messy.
Any tipps would be highly appreciated.