Hi,
is there a way to call a script when a transition between to states in Animator is starting?
I have this setup:
idle —> moveDown ----> moveUp ----> idle
when I start moveDown it will play this animation and straight after that it will play the moveUp animation and stopping in idle. Now I want to call a script when the animation is switching from moveDown to moveUp to exchange an object.
Is there a way to do this in my c# script?
Thanks