animator central node

is there any way to have a relay central node for transitions in the animator?
i have a player and i want every animation to be able to transition into every other one (eg, going from running to strafing or walking or crouching), is there any better way to have transitions apart from having conditional arrows pointing from every animation to every other one?

something like pic related, but in the pic, the central node is empty and transitions don’t work

I use Any State connected to the animations for that