Animator GravityWeight is missing

Hi, i am using humanoid character with root motion for my game, along side mixamo animations. As mentioned in title, for some reason i cannot adjust gravityWeight for my animations, since it’s missing. Even when i try adding curve manually to each animation i get result from screenshot. I heard that some people also stumbled upon similar problem, yet i couldn’t find any solution by googling it, and unity documentation doesn’t provide any useful information.
For clarification: i have set all the general animations like idle/running to bake Y position into pose, and unchecked it for jumping/climbing animations, still my character keeps falling down.
изображение