Hello, so I am making a side-scrolling 3D shooter and want to be able to equip and holster the players gun. Right now I have movement and animation working correctly but I am a little confused about how I should apply the alternate Idle, Walk, Run, Etc animations for the holstered state. How do you all normally accomplish this?
Use an Avatar mask. Check out the 3rd video in this link: Character Animation - Unity Learn. Hope that helps!