I have a 2D sprite set up for when it walks up, down, left, and right, but when I start the game the character always faces upwards and I want it to face downwards when the game is initialized, and I do not know where I went wrong.
Is there any way to set a starting sprite for when the game starts?
At a glance, I would say this is probably due to the default state of the animator. You can change this by opening the Animator window, right-click on the desired default state and selecting “set as default”. If that doesn’t fix it, there may be an issue where a script for default value of an animator parameter is causing the change of state.
1 Like