I created two simple animations for my 2d object and added Animator.
When I Have “Apply Root Motion” checked on it animation are playing on Animator Window but not in game.
When I uncheck “Apply Root Motion” animation are playing in the game but in bad position (and other objects with that component but playing “empty” animation state have some problems with position too I think). I mean these object playing animation with global positioning, no where are instantiated.
How can I fix it?