Hi. I’m making a 2D pixel game, and I’m having trouble with my animator controller.
I currently have it set to switch between Idle
, Running
, and Jump
. The Jump
animation works just fine, but Running
is weird. I have it set to transition when moveX
isn’t 0
. And I set moveX
in my player’s script, and I can see it changing during gameplay, but the animation stays where it’s at, Idle
.
Any help?