Should I use Animator instead of Animation for a simple single animation? I don’t really need a controller for this though. Is Animation deprecated?
I still use Animation for everything.
And yes, for a single animation it’s a lot more lightweight than Mecanim. Not only is it lighter weight, but it’s also a lot less set up.
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To add another perspective – My projects already use Mecanim (Animator) for characters and UI transitions. For consistency’s sake, I try to use Animator everywhere. This way collaborators don’t need to learn two different animation systems.
Wouldn’t it be up to the compiler/programmer to use the components? Artists need only make the animations. And Unity users who’ve been around since 3.0 should know how to use the Animation component if it’s more efficient