Animator States not working correctly

Hello everyone!
I have been getting this odd little problem for the past couple of days now where my character just does not like his idle animation. When the Animator enters his idle state, it stops playing right at the start of the clip:

However, transition are unaffected, thus he can run around just fine. However, if you moves around, and then tries to go into the idle state, he pauses at the last frame of the animation he was in right before going into idle.
So, he pauses in mid step, but does not play his idle animation:

Anyone know why this is occurring, and how to fix it?

Thanks in advance!
~TonanBora

Come on, someone has to have some idea, right? :stuck_out_tongue:
Or is it really so simple that I should know how to fix it?

Try deleting it, replacing it, doing a save as from your animation app, replace…etc
You have to think outside the box for mecanim problems!