I’m just trying to get a sprite to switch animations. I have both animations in its animator and the transition between them has a trigger which I set with the script (i know it’s getting set because the radio bubble gets filled in). I have the trigger set under the “Conditions” tab too. So why isn’t the animation changing?
I might be coming too late but check if you did untick the “HasExitTime”
I got bools to do what I wanted, but I’m still curious why triggers didn’t work. I might want to use those some day