Announcing BOWloon v1 available now on the AppStore!

Hey everyone,

Our first game ever has finally hit the AppStore! It was made in Unity Basic with a 3 man team.

It’s called BOWloon and here’s the low down:

Bowloon is a 3D archery shooter game.

Unleash your bow arrow to take out the balloons before your time runs out. It’s a simple concept, and provides fun addictive gameplay.
The super-easy controls allow for accurate aiming, but beware - the physics-based action will test your accuracy skills to the limit.
You will face targets at short, medium, and long ranges with varying heights and angles. Master the art of hitting moving targets with the game’s wind simulation!
Learn to judge the effects of gravity and correct your aim accordingly. Besides wind and gravity the archer must also deal with other threats such as magnets that will send your arrows off-course.

Line up your shots to maximize the targets hit with each arrow, take aim, then swipe your finger to draw back the arrow and release!

Master each of the 7 arrows at your disposal and their strategic uses including: Standard, Anti-Gravity, Freeze, Flaming, Split, Exploding, and tilt-controlled Rocket!

- 3D Archery Shooter
- Complete freedom of movement
- First or Third person views
- Casual style game play
- Arrow Camera follows the action from bow to target
- Realistic physics including wind, gravity, magnets, fire, and explosions
- 3 Maps
- Features 7 different arrows with unique abilities
- Touch and Accelerometer tilt controls
- Touch controls can be swapped for left-right hands
- Score based on distance and combos
- Walk around the 3D environment and line up each shot for high-scoring combos
- OpenFeint Leaderboards
- Local statistics record fun facts like balloons hit, accuracy, and more

More game modes are planned for updates.

Videos!
http://www.youtube.com/watch?v=mYmc5GTEK70
^Trailer
http://www.youtube.com/watch?v=tZrcHXN2hmM
^Short Gameplay demo
http://www.youtube.com/watch?v=zTZjxtLUacQ
^More detailed Gameplay Demo
Screenshots!


We would like to thank you the unity community for being so active. It’s made learning and using unity a fun and enjoyable experience. Here are some promo codes to say thanks. We’d love any feedback you have. Also iTunes ratings are always welcome :slight_smile:

W3YRLLKWHRFE
TRR96EMN39YA
6MLHH3YK9RJN
HA6LPEXA6NTY

Thanks again everyone.[/b]

p.s. to support the cause: porkbun.com | parked domain :slight_smile:

Hey guys,

The lite version of our game came out today! itms://itunes.apple.com/us/app/bowloon-lite/id376485492?mt=8

Have a look at it let me know what you guys think. It’s our first game, so any feedback would be really appreciated and helpful.

We submitted both lite and full versions of our game at the same time, the lite version went into review first, then the full a day later. However the full version got approved like 5 days earlier than the lite! even though the light has less content.

Is it normal for free apps to take a fair bit longer to be approved?