It’s that time of year again y’all, time to toss your hat in the ring and see if you rank among the best of the best in this year’s Unity Awards! Quoting our site:
Come get the fame and fortune that’s rightly yours at the annual awards ceremony to be held at Unite '09
Anyone who’s interested should go read up about this year’s contest right away:
Can we get a sticky set up so everyone interested in beta testing the iPhone games can share the necessary info? (I’m thinking that we could all send this info to Tom, or someone else at UT, and this person could keep the first post of the thread updated.) As far as I know, this would just need to be a list of UDIDs, but I’ve never used ad hoc distribution before. A short guide in the post would also prove helpful.
Sure, we can do that in the iPhone section and link to it from here or something. Developers will have to list themselves in the thread as Unity Awards candidates and then folks that want to beta test a game can then PM that developer to request a build. The tester will provide the developer their device ID, then in turn the developer provides the tester with an ad hoc build.
What I don’t want it to have that thread turn into an area of comment about said entries, it should be about “here are entries that want beta testers, contact the developer if you’re interested”. If folks want to start commentary threads then that will be done separately. That way the signal to noise ration in the sticky thread stays solid.
You’re quite welcome. As you’ll see on the UA’09 page this is the third year in a row we’ve had something like this as it always helps tease some really cool content out of the community, lets us offer a nice nod to those doing good work and generally lets us all show off a bit.
I think so but let me double-check to be sure we can legally do that.
If you go that route then you’re leaving it up to a judgment call on our end whether you’ve revamped it “enough” to make it a new game.
Certainly!
For now the judges are going to be members of the Unity Tech staff and as to our “qualifications”, we’re all life-long game players and all work in the industry so we can appreciate what it takes to make a game (and to do that well). Preferences though, no, those are not to be announced, you just have to put up your best effort and go from there instead of tailoring games to judge prefs.
I’m going to create a Showcase area sticky thread today in which I will list all of this year’s entries. That thread will be locked so I only post in it, each developer will then be encouraged to do as Martin did and open their own thread for questions, comments, feedback, etc. I will of course list links to those threads in the sticky post listing all entries. Entries will be listed in the order they’re being received so there’s no hint of preference or bias.
No, you do not have to make an iPhone game at all, that’s entirely optional.
You can submit what you like, WIP or otherwise, just know that it will be judged against the other content and generally incomplete games aren’t going to fair well (unless everyone submits incomplete games at which point we’ll be very disappointed ).
You can sign up today and then have until October 5th to submit your final build (as per the website).
Thanks Jessy, that in retrospect should have been caught by me the first read through…
In that case your app doesn’t necessarily have to be released on the store. With that in mind you will need to submit a beta build and a final build, in both cases we’re going to have multiple people judging so you need to be ready to issue as many ad hoc builds as we’ll require (assume for now we’ll have a total of 10 judges, or so).
Check out the original post I made in this thread as I just edited it. I’ve created a new Showcase sticky thread (here) in which I’ll list all entries as they come in. From there individual developers/submitters will be encouraged to separately start their own Showcase threads for ongoing discussions about their submissions and/or to offer beta builds if desired.