Another dumb question. Interaction/ dialog and changing maps

Okay first of all I would like to thank the people who helped me out originally with character importing and movement etc! but I have yet another dumb question

So here it is…

In the first scene of my game the main character is supposed to walk over to the box in the room, the box will say “do you want to unpack your room?” they will get a choice of either yes or no. if they choose no nothing happens and dialog box closes until they choose to open it again. if they choose yes the screen fades out and fades in to the new map with the “UNPACKED ROOM”

I need to figure out

  • How to have objects/ npc’s dialog pop up upon character interaction
  • how to make choice variables
  • and finally how to change maps

Please if anyone can help that would be really amazing of you as like before I am quite lost and I can’t seem to find a good applicable tutorial anywhere for this stuff :frowning: thank you ahead of time
Here are the rooms I want to transition from and to.

This is kinda funny - you know this isn’t a player choice right? It’s the illusion of choice.

This sounds like a good spot for a area trigger, when player gets close enough to npc dialogue pops up. Or just a UI that gives player option to interact with npc.

Have you gone through the extensive training material in the ‘training’ section of the site?