Another Gradle build failed problem

What’s up with this thing? It’s one of the most common problems with Unity throughout the ages.
Here’s mine:

CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\2021.2.5f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2021.2.5f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':launcher:packageRelease'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
   > com.android.ide.common.signing.KeytoolException: Failed to read key AndroidDebugKey from store "C:\Users\ASUS\.android\debug.keystore": Invalid keystore format

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 8s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[

> Configure project :launcher
WARNING: The option setting 'android.enableR8=false' is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8

> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :launcher:preBuild UP-TO-DATE
> Task :launcher:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :launcher:generateReleaseBuildConfig
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:javaPreCompileRelease UP-TO-DATE
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :launcher:createReleaseCompatibleScreenManifests
> Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:processReleaseManifest UP-TO-DATE
> Task :launcher:mergeReleaseResources UP-TO-DATE
> Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
> Task :launcher:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
> Task :unityLibrary:generateReleaseRFile UP-TO-DATE
> Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
> Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
> Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
> Task :unityLibrary:bundleLibCompileToJarRelease UP-TO-DATE
> Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
> Task :unityLibrary:bundleLibRuntimeToJarRelease UP-TO-DATE
> Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
> Task :unityLibrary:compileReleaseShaders NO-SOURCE
> Task :unityLibrary:generateReleaseAssets UP-TO-DATE
> Task :launcher:processReleaseManifest
> Task :unityLibrary:packageReleaseAssets
> Task :unityLibrary:processReleaseJavaRes NO-SOURCE
> Task :unityLibrary:bundleLibResRelease NO-SOURCE
> Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
> Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
> Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE
> Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE
aapt2.exe W 06-23 16:59:03  8872 14220 LoadedArsc.cpp:657] Unknown chunk type '200'.

> Task :launcher:processReleaseResources
> Task :launcher:compileReleaseJavaWithJavac
> Task :launcher:compileReleaseSources
> Task :launcher:prepareLintJar UP-TO-DATE
> Task :launcher:lintVitalRelease
> Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
> Task :launcher:dexBuilderRelease
> Task :launcher:desugarReleaseFileDependencies UP-TO-DATE
> Task :launcher:mergeExtDexRelease UP-TO-DATE
> Task :launcher:mergeReleaseShaders UP-TO-DATE
> Task :launcher:compileReleaseShaders NO-SOURCE
> Task :launcher:generateReleaseAssets UP-TO-DATE
> Task :launcher:mergeReleaseAssets
> Task :launcher:processReleaseJavaRes NO-SOURCE
> Task :launcher:mergeReleaseJavaResource UP-TO-DATE
> Task :launcher:collectReleaseDependencies UP-TO-DATE
> Task :launcher:sdkReleaseDependencyData UP-TO-DATE
> Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
> Task :launcher:mergeReleaseNativeLibs UP-TO-DATE
> Task :launcher:stripReleaseDebugSymbols UP-TO-DATE
> Task :launcher:validateSigningRelease UP-TO-DATE
> Task :launcher:mergeDexRelease
> Task :launcher:packageRelease FAILED
45 actionable tasks: 11 executed, 34 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <674ff79a87ce43deb10cddc279e66761>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <674ff79a87ce43deb10cddc279e66761>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <674ff79a87ce43deb10cddc279e66761>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <3cbc70f1ae9747e88614d75932150c59>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

The problem was that I had to set a custom keystore in the publishing settings.

1 Like

Oh dear, you save me!
I killed e few hours because I thought the problem with android player

You guys saved my precious time! Thanks a LOT!!!