well, first of all i made an android app. then i found i can’t load any level except the first one.
so i thought i made a mistake in Split Application Binary.
Then i disabled the option,(bottom of the player settings i’m sure)
but i found it just turn out the same.
the app is no more than 26 MB
what should i do.
i’m puzzled…
2 Answers
2The split binary option is only good if your apk is bigger than 50MB.
If the scenes don’t load, you either did a mistake in the code, or forgot to include the scenes in the build order box.
for posterity I just had this issue with
SceneManager.LoadScene("scenename", LoadSceneMode.Additive);
It worked fine on my laptop + another android device but failed on my target device. I turned Split Application Binary off and it works fine again