Another walking simulator

This is absolutely beautiful. I think it might be the best near/mid-field landscape I’ve seen in any game. The ambient lighting/occlusion solution you’ve developed really sells it. Keep going! :smile:

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superb, splendid, also very amazing . . .

it’s a 10 / 10 video - game . . . .

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have to say, this is almost a movie, or could be on also tv . . . .

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Looks amazing. What is it that you do to have nice forests far away? The distance shadows etc, do you do custom things to make it look so good? Usually distant trees/forests looks pretty bad in Unity but you nailed it.

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Thank you for your kind words,
it is a custom sprite baking and rendering solution I made for my trees and other landscape objects.
Sprites also have Z-Depth texture component, helps to achieve better-looking SSAO, screen space sun shadows and shadow maps on tree sprites.

Wait… are you telling me those guys i put arrows on, are sprites?

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Yes, they are sprites.

WTF! ok whatever you did, your custom things… is awesome

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Added dynamic day-night cycle and clear-overcast sky system

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It’s beautiful.

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this is, maybe the best forest i’ve seen on unit, good work

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Looks great, congrats.

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just awesome!

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Thanks for the support and encouragement, guys!

Encouragement!

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Amazing! Do you have any other socials to follow your work?

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Thank you!
I do not have any socials to follow, except silly YT channel with one video:smile:
What platform would you use for such content?

Twitter works best for me, probably posting this on Unity Forums on Reddit might work well too

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Did some landscape experiments:




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“So far nothing remarkable.”

I’m guessing you have something planned!.

I’d like to see some strange surreal props dotted around this beautiful landscape. And maybe add some moss and vines to them so they look settled. :slight_smile:

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