is it possible to have ansi characters in text in unity?
something like basically characters from the pallet of characters: with different colored backgrounds
I noticed that unity3d has problems (lags rather heavily) with about 100x100 tile map made from just simple Cubes tiled next to each other (it was a test if roguelike game could be possible on unity, using cubes as the "grids", with textures put on them)
so I am looking for alternatives. I thought maybe text characters in a text box somewhere... and so I am wondering if ANSI is possible. or are there any alternatives... ?