[Answered]Way of handling multiple notifications?

I have a have programmed my game to when you gather something to display a notification of what you gathered. But I wish to make a system which handles displaying multiple notifications of stuff gathered at same time. I had a think about it but can’t think of a way to do it.

Could someone give me a pointer or tip?

# Forgot to mention, It would help if in c#

Create a GUIText object “textLog”. And try this:

private var logMessages= new Array() ;

function LogMessage( message: String)
{
	logMessages.Push(message);
	if( logMessages.length > 10)
		{
		logMessages.Shift();
		}
	textlog.guiText.text="";
	for (var log in logMessages)
	{
		textlog.guiText.text+=log+"

";
}
}

This will print the last 10 messages. The order is newest at the bottom.