Antares Universe VIZIO - Showcase

I am not going to start this tread by saying that Antares Universe VIZIO is the best visual logic editor for Unity,
but not placing it in top 3? Unity? It’s heartbreaking…

So I would like to ask all the users of AU VIZIO to post here their work made with VIZIO to show to the community and Unity how deep and powerful and wonderful this tool is.

We, at Brandfirst , have been using Antares Universe as our main tool to develop visually on Unity.
We are also working with other visual development engine such as Virtools and vvvv.
We’ve benchmarked others visual editors for Unity, but Universe was the most efficient and stable one.
Check out some of our commercial development, 100% Universe built:

http://www.brandfirst.be/project/ge-wind-turbine/

http://www.brandfirst.be/project/thales-media-player/

http://www.brandfirst.be/project/ge-mine-flight/

youtube playlist “Made with Universe

Potshot pirates (the game)
Android
iOS

http://www.youtube.com/watch?v=xnPkgvB25bQ&list=PLA665090E1B1D31C9&index= 1

Among many of our projects done with Universe there is Warp Runner available for iOS and Android.

Real time system Supervisory Control And Data Acquisition (SCADA) water-plant industry Niš

Interactive architecture mock-up.

http://www.TangiersGame.com is being built utilizing Antares Universe. As an artist foremost, but with past programming experience (not in any of the languages used by Unity), Antares has let me use my knowledge of general programming concepts to rapidly develop the game, without the headache of having to worry about correct syntax.

Hey just a quick response, very late since I was only notified of this thread recently. I made that slide for my keynote, and I am really sorry to leave Antares out – no snub intended, I was just working late to get something together. Won’t happen again :slight_smile:

d.

Antares Universe is great vs.

Get it together David.

Lots of systems were done in Vizio.
We’ve got very positive experience of using this tool - real time editing, flexibility, good perfomance, good support… We tried PlayMaker and uScript - but AU was the best option.

My first android game, all done with Antares :smile:

You can find it here if you want to give it a try:
https://play.google.com/store/apps/details?id=com.darasoft.dinodance

Hello again :slight_smile:
We’ve released our Vizio-driven game on Steam!

And we can’t stop ha-ha :smile:
About 90% of code is vizio code in our new game.

Here is one more:

In Cube Action

Lots of small C# scripts like leafs on the visual tree that look like this:

and this:

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Hi!
Another Universe made app.
Just published for Android.

100% Universe :wink:

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Most of visual, level design, quest system, etc was done in Vizio.

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