Anti Aliasing on iPhone?

Hieee Frnds,
im trying to do anti aliasing for for model
i have gone through some of the other topics but havent found a proper solution.

i have tries the settings
Edit->ProjectSetting->Quality
in this i have changed anti aliasing from 2x to 16x but still im not getting anti aliasing on the iPhone there is no texture used in the project im just applying the color to the object which was set in maya by me.In Maya i used Phong Material with the simple color on it.

i have added one spotlight camera into the scene that’s it

can anyone tell me what im doing wrong???

Thanks,
Abhi.

I’m not sure there is any AA on the iPhone.

–Eric

pardon me but what is this AA???

Anti-Aliasing, which I think is the subject of this topic. :slight_smile:

–Eric

so u guys had mad a shot form for tht…
so is there any option for getting one on the iPhone???

no AA for iphone, it can’t handle it.
It was written somewhere when unity iphone launched

AA usually is accomplished using super-sampling - which means you’d eat a lot of precious fillrate just rendering the super-sample, not to mention the cycles required to down-sample it. That’s why AA didn’t really come along on desktop systems in earnest until it was supported in-hardware by the video cards.

especially AA is pretty VRAM intense. The one very thing, the iphone is massively short of already without AA (24MB only)