If you set anti-aliasing to 16x but the card the player is running on can’t support that does it simply drop down to a level where it can, e.g 2x or does it just get switched off?
[bump] anyone?
I’ve got max setting of 16X AA in the editor but it is only 4X when “run” in the editor so if the packaged app behaves like the editor there will be silent fallback.