I have simple scenes
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I have Upped the AA Quality settings to Max
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Applied and played with AA Settings to Camera under Pro Effects
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I have even selected Forward under build
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My texture is set to advanced / so No MM
And yet I still get this:
YIKES!
What am I doing wrong?
Thanks
~be
Standard anti-aliasing has nothing at all to do with textures. It’s for geometry only. Using an AA image effect affects textures to some degree, but that’s a side effect and good AA effects attempt to minimize that. Setting your texture to use bilinear filtering will blur the texture somewhat. Also, using a cutout alpha shader (which it looks like you’re doing) will result in hard edges since pixels are either transparent or not, with nothing in between.