Antialiasing of generated meshes?

I’m using generateVisualContent to create some custom UI panels, but the results are less than spectacular:

It doesn’t look so bad in motion but still…
7456217--915050--Animation.png

We’re are working on a vector API that will provide results similar to our standard UI for edge smoothing. In the meantime, you could use a render texture with MSAA to smooth these edges out.

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Cool; looking forward to it!