AntiAliasing / Smoothing of Animated Objects

Hey all, I need a lil’ help in smoothing animated objects. I’ve tried many combinations in my settings, but nothing is getting rid of the (albeit tiny) jagged edges. Static objects seem fine. These are the current settings that seem to get the best quality so far.

I’m currently running the game at 1440 x 900 on my 2015 MBP with
Intel Iris Graphics 6100 1536 MB.

This has been bothering me for a few weeks now and so any suggestions are greatly appreciated.

HDR + Gamma color space + MSAA might be your problem. Try setting your color space to linear, or disable HDR. Being able to enable both HDR and MSAA is a very new feature to Unity and doesn’t seem to be working perfectly yet. Intel GPUs specifically can cause problems here too, as I’ve experienced with custom engines.

The other option that might be better is instead of using MSAA use the post process anti-aliasing from the Post Processing Stack.

Thank you for the response! Disabling HDR did show a little improvement. In addition to the disabling of HDR i added the Post Processing Stack and it’s working wonders. Thank you so much for the suggestions! :slight_smile: