Any character controller function that is familiar to Rigidbody.AddExplosionForce

Hello, I decided to use character controller. But i have a script which is rocket jump so you can rocket jump but it uses Rigidbody.AddExplosionForce so is there any character controller function simliar or works like Rigidbody.AddExplosionForce?

Create a force vector of explosive magnitude and use the charCtrller.Move(explosionVector) function to simulate it.

Thanks